Pastaspace Posted October 7, 2013 Posted October 7, 2013 I've been trying to convert an .fbx model into Leadwerks 2, and while the model shows up, its texture does not. I have a mat file that seems to be correct, as well as the dds texture itself. But no matter what I do, the model doesn't have any textures. I've attached the converted model, the texture, the mat file, and the lua script, if anyone could take a look at it and tell me what went wrong, I'd be very grateful. Quote
gamecreator Posted October 7, 2013 Posted October 7, 2013 Happy to look at it for you but I don't see any attachments. Quote
Pastaspace Posted October 7, 2013 Author Posted October 7, 2013 I did attach it... Well, at any rate, I managed to fix it. The mat file used a different quote character somehow, when referencing the source texture. Fixing that fixed it all. Quote
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