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Posted

See title. I don't think I should have to higher my meters/tiles to get this result.

 

EDIT: Even changing the m/t doesn't let me go higher.

Posted

B.U.M.P.

This definitely can't be hard to do. Can I get any reply?

 

Again, I see LE is built for FPS. Imagine bigger maps. They have various heights, if they're in mountains.

Posted

You can increase the vertical scale to 1000 meters.

My job is to make tools you love, with the features you want, and performance you can't live without.

Posted

In the Editor under terrain > Altitude : default is 100

AMD Bulldozer FX-4 Quad Core 4100 Black Edition

2 x 4GB DDR3 1333Mhz Memory

Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5

Windows 7 Home 64 bit

 

BlitzMax 1.50 • Lua 5.1 MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro

3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET

 

LE 2.5/3.4 • Skyline UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0

 

Marleys Ghost's YouTube Channel Marleys Ghost's Blog

 

"I used to be alive like you .... then I took an arrow to the head"

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