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  • 10 months later...
Posted

I was also wondering what functionality leadwerks 3.2 provide regarding vehicle creation ( I mean surely there must be something as I do see some forums talking about it in older versions?)

 

My apologies upfront if I am reviving an old thread unnecessarily, but I think it is more appropriate to post here than create a new thread for it.

Posted

Current physics implemneted are highly basic functionality.

If we had springs, you could probably make a basic car, wihout springs it won't work.

HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB

Posted

Thanks for the information guys, I appreciate it!

It strikes me as a bit odd that this feature is in such a basic stage, mainly due to me stumbling on this video:

 

Alas I will view this as a challenge to implement my own system :).

Posted

Leadwerks2 supported this, but I don't think this will work in Leadwerks3 until newtons vehicles module is exposed or some sort of spring / dampening is exposed.

HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB

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