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Posted

I need those two matrices from the Camera object. I found these undocumented members:

 

projectioncameramatrix

projectionmatrix

 

So: I guess the latter one is the ProjectionMatrix I'm looking for? Then, is projectioncameramatrix the ModelView*Projection combined matrix? If so, where is the pure ModelView?

Posted

Correct me if i'm wrong, but i think ModelView * Projection * ProjectionInverce = ModelView

If so - you can try to build inverce matrix of projection, if you have it pure.

"Better" is big enemy of "good"

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