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Posted

if (stream) then

 

stream:WriteLine("Hello!")

stream:Release()

end

 

In this example, the test if(steam) don't work.

I tried if(stream ~= nil) not work.

I just put directly writeLine and it works.

 

So there is no way to detect if the file to create exists and is ready ot write ?

Stop toying and make games

Posted

I used the following for a high score table.

 


local path = "MyFile.txt"

local stream = FileSystem:OpenFile(path)

if (stream) then

stream:WriteFloat(HighScore)

stream:Seek(0)

stream:Release()

end

Elite Cobra Squad

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