Jump to content

Recommended Posts

Posted

Well

In fact i want to have some PC first game using super simple mouse move detection :

Mouse Click and keep clicked, mouse move in a direction, Mouse release

 

How to detect the time passed between a click and a click release ?

How to manage that in UpdatePhysics() loop ?

Any idea ?

Stop toying and make games

Posted

Thanks, i should had read the docs, didn't think it could be easy :

Time.getCurrent() or Millis() save in in some variable when mouseDown

Than call again getCurrent on mouseUp than just calculate the difference between the two variables to have some time ellapsed.

  • Upvote 1

Stop toying and make games

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...