Rastar Posted August 2, 2013 Posted August 2, 2013 I've looked through the docs but couldn't find it: Is there an API call to set the RenderMode to Wireframe? Similar to what you can do in the editor via View->Render Mode ? Quote
Rastar Posted August 18, 2013 Author Posted August 18, 2013 Sorry, bumping this thread... I am procedurally creating a model with various surfaces and would prefer a wireframe model to better see if it's done right. Is there an API flag or something to do that? Quote
Rastar Posted September 19, 2013 Author Posted September 19, 2013 Just stumbled across this in the header files, and since no one answered I'm gonna do that myself in case somebody else needs it ;-) if you set camera->SetDrawMode(DRAW_WIREFRAME) every is rendered as, well, a wireframe. 1 Quote
shadmar Posted September 19, 2013 Posted September 19, 2013 Thanks. Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB
AggrorJorn Posted September 19, 2013 Posted September 19, 2013 This also goes for physics debugging. camera->drawphysicsmode Quote
Josh Posted September 19, 2013 Posted September 19, 2013 Bear in mind if something is not documented it may not work completely, or may be subject to change in the future. For example, wireframe rendering does not work on mobile devices. If you are fine with that, feel free to poke around the headers and discover secret features. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
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