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Hey I have a question.I want to animate a character with a idle animation but want the head not to wobble so hard as it is doing now in the animation.So I thought I first animate the whole character mesh with the idle animation and then Animate only the Head with Frame 0 or 1 ( the neutral position) with a blending value of 0.7 oder 0.8. But it doesn't work. No matter which value I use. Even with 1.0 the head is still wobbling .

How can I solve that ?

 

This don't stop the head :

Animate(trooper,frame,1.0f,0,true);
  Animate(head,0,1.0f,0,true);

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