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Posted

I change the color of the default material for particles. Why is it I can see the square outline of each particle when the emitter is on?

Posted

I can see the edges of the particles against the other particles. In LE2 they would all blend together and not be noticeable.

 

https://dl.dropboxusercontent.com/u/1293842/particles.png

 

I have the Alpha start full and fade out which you can see in the screenshot. However, the particle plane or whatever it is shouldn't block what's behind it in the areas that are transparent. This looks more like in LE2 when we didn't have particles in their own world.

Posted

The depth mask setting in the material should be set to false.

My job is to make tools you love, with the features you want, and performance you can't live without.

Posted

I assume you mean Z-sort? Interestingly enough I can open the material editor and when I uncheck zsort my emitter don't seem to emit any particles. I check the Z-sort box and back comes my particles but with the issue above. So that's not working. If I check Always on top it doesn't suffer from the issue I posted above, but of course it's now on top of all geometry so that's not cool.

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