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Could we have some option to show lights in 3D editor as wireframe or volume when selecting them.

volume_Light.jpg

 

Because the wireframe is always on top of 3D , and it's hard to figure out where the light volume intersect 3D molde level.

 

It should be some solid sphere in the 3D view, this way we wuld have a more precise idea where the light volume collides and adjust it as we want.

Actually , it makes too much trial and redo (place it , render, adjust, render, adjust again).

Volume would allow lot more precise positionning , and less trial/error/redo.

Stop toying and make games

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