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Posted

I have been experimenting with Follow function and I find that unlike UpdateController in le2 it overrides physics and characters can get through walls. Is there anyway to control this?

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

Posted

I just tried follow on its own. I will look further into it and navmesh.

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

Posted

Got it working now.Due to poor eyesight I have to use the screen magnifyer for everything and this means I can only see part of the screen at any one time.I didn't see the bottom part of the physics settings in scene mode. Its a problem but I still manage to write code and make models.

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

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