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-Would have been great if when selecting a brush, by default, if we select it and we drag it within its bounds, it moves it, without me having to switch to the "Translate" mode in the editor, and same as show in the screenshot attached, maybe add 2 extra thin lines vertical and horizontal nearby so the user can also drag and scale it without having to switch to the "Scale" mode in the editor, same as in other brush based level editors, as it just gets annoying to do this over and over again.

-Also it could come in handy if we had a layout setup option same as in other game engines, where if i just want to use 2 viewports, 1 for camera I could be able to save this and just switch to this layout whenever i want, and switching through viewports i think it could've been better to just switch with SHIFT + TAB only to "Front" "Top" and "Left" basically 1 for each side of a 3D object which is faster compared to switching on all of the sides as in a 2D viewport it wouldn't matter if you're left or right, you can still drag and do stuff.

-Maybe in the "Help" option add one which shows all the shortcuts and their functionalities. For example I know that you can cut a brush with C, but maybe lots of users don't even know the engine even has that feature?!

Screenshot 2025-04-16 003441.png

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