reepblue Posted Sunday at 05:47 PM Posted Sunday at 05:47 PM Here's how you add Texture Lock, and grid-snap buttons. 1) Install the grid snap icons below to your UI\Icons\Menus of your engine install directory. 2) Add the following to your UI\Toolbars\Menu.json after "Options" {}, "Texture Lock", "Grid Snap", "Angle Snap", Save it, and restart the editor. Here's what your final script should look like (0.9.9) { "toolbar": { "left": [ "New", "Open", "Save", {}, "Cut", "Copy", "Paste", "Delete", {}, "Undo", "Redo", {}, "Zoom In", "Zoom Out", {}, "Create", {}, "Rotate X", "Rotate Y", "Rotate Z", {}, "World Settings", "Options", {}, "Texture Lock", "Grid Snap", "Angle Snap", {}, "Run", {}, "3D Perspective", "Front - X/Y", "Back - X/Y", "Top - X/Z", "Bottom - X/Z", "Left - Z/Y", "Right - Z/Y" ], "right": [ "Four Viewports", "Single Viewport", "Two Viewports", "Three Viewports", {}, "Console", "Side Panel" ] } } grid snap.zip 1 Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon!
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