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Posted

I just tested the VR mode and I encounter a lot of distortion as if the headset was equipped with a fisheye lens. I haven't found anything in the documentation that would change this behavior.

 

 

Posted

The system should detect the correct projection matrix for the headset you are using. What headset is it? When you say "equipped with a fish eye lens" is this some kind of modification or add-on, or just the standard configuration?

My job is to make tools you love, with the features you want, and performance you can't live without.

Posted

It looks slightly off, or is it very very wrong? Can you describe what you are seeing?

My job is to make tools you love, with the features you want, and performance you can't live without.

Posted

I am sorry to hear that. I will check and see if there is an update for OpenVR and whether there are any known issues with the Meta Quest 3.

My job is to make tools you love, with the features you want, and performance you can't live without.

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