Alienhead Posted March 29 Posted March 29 Changed with World Gravity and or ent:SetInput() lately ? I can no longer get my characters to move with SetInput() and I seem to have no world gravity either . Quote Alienhead Components and Software
Alienhead Posted March 29 Author Posted March 29 Hmm something seems wrong.. I just created a box, added a collider and gave it mass... it just floats instead of falling. 1 Quote Alienhead Components and Software
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