Alienhead Posted January 26 Share Posted January 26 Setting the camera to anything under 40ish ( SetFov() ) results in some quirky shadows.. I'm attempting to make my scope on a gun and noticed things went south once I zoomed in fov to around 35 or 40. 1 Quote Alienhead Components and Software Link to comment Share on other sites More sharing options...
Alienhead Posted January 26 Author Share Posted January 26 Heres one configuration that produces the shadow error. These are the settings I wish to use as well... Go figure AH3dcam:SetFov(45) AH3dcam:SetRange(1,250) AH3dcam:SetZoom(3) AH3dcam:SetOrder(1) Quote Alienhead Components and Software Link to comment Share on other sites More sharing options...
Josh Posted February 28 Share Posted February 28 Is it related to this thread? I do not know what to look for. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Solution Josh Posted March 3 Solution Share Posted March 3 I believe a zoom value of 3 corresponds to an FOV of 36.8. I tried setting this in the editor viewport options, but did not see anything out of the ordinary, and I don't know what I am looking for, so I will close this since there isn't enough information to continue. If the problem persists, please feel free to start a new thread. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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