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editor crash on material creation


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Posted

i was able to replicate the problem by just making some test textures with mspaint. generating a material directly from the 450x1024 jpg file crashes the editor. if i convert to dds and use that first, it works and i can use the material as expected. if i try to create a material from the 1024x1024 jpg, it fails to save a dds texture, but creates a .mat

test-tex-450x1024.png

test-tex-1024.png

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  • 4 weeks later...
  • Solution
Posted

Fixed in the next build that goes up on the dev/beta branch.

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