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I have floor segments (made from csg) and in the center of each floor segment I have a pivot. In the scene hierarchy the pivot is a child of the floor segment.

 

floor

--->center_pivot

 

 

When I pick the floor segment I use pickinfo.entity->GetChild(0) to get the pivot at the center, but it returns NULL. Shouldn't this return the child pivot?

 

 

I know it's picking the floor correctly because I put a sphere at the pick location and the sphere is in the right location.

 

 

Entity* sphere = Model::Sphere();

sphere->SetPosition(pickinfo.position);

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