Rick Posted May 5, 2013 Posted May 5, 2013 I have floor segments (made from csg) and in the center of each floor segment I have a pivot. In the scene hierarchy the pivot is a child of the floor segment. floor --->center_pivot When I pick the floor segment I use pickinfo.entity->GetChild(0) to get the pivot at the center, but it returns NULL. Shouldn't this return the child pivot? I know it's picking the floor correctly because I put a sphere at the pick location and the sphere is in the right location. Entity* sphere = Model::Sphere(); sphere->SetPosition(pickinfo.position); Quote
YouGroove Posted May 6, 2013 Posted May 6, 2013 Are each segment independant objects ? If they was just snapped objects you could pick just the objects instead. Quote Stop toying and make games
AggrorJorn Posted May 14, 2013 Posted May 14, 2013 I had a similar thing like this. My child was on index 1 instead of 0. Although I had only one child. Quote
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