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Rendering Issue with Editor Grid


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Posted

Rendering Grid has some strange rendering issues.

Windows 11

GPU: GeForce RTX 3090

NVIDIA Driver: Version 565.90 (currently newest version).

image.gif.ba1a4652e524469e630181838bcededb.gif

Posted

I tried it with a fresh project and restarted the editor. Project does not show any files to sync so it should be up2date.

Still the same issue.

Editor version: 0.9.8c Build 1689

 

Also your updated shaders to get the foliage to render again works, so shader updating definetly worked. I think this appeared around the time when terrain shaders stopped working, so maybe there is still a tiny problem with the grid shader. Not 100% sure.

 

Edit: Also tested with Steam version which i never really used before. Same issue.

Steam Version: 0.9.8c Build 1691

 

Edit 2: Tried Uninstall, delete all files i can by hand, reinstall. Still same issue.

Posted

Could be related, after being on the editor for over twenty minutes and being active moving and scaling geometry, sometimes the grid in all viewports disappears entirely until the editor is closed and reopened.

  • 2 weeks later...
Posted

Also got a new appearance with the grid.

2055206577_Screenshot2024-10-28162506.thumb.png.d6e61fa28c6347c19df7682454712a16.png

 

Only help is to restart Editor once or twice so it goes away.

Really not sure what is causing this.

Posted

I found this happens when refraction is enabled in the settings. I probably just need to add some extra outputs in the grid shader.

My job is to make tools you love, with the features you want, and performance you can't live without.

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