Rick Posted April 28, 2013 Posted April 28, 2013 The default C++ code has the following for loading the map. std::string mapname = System::GetProperty("map","Maps/start.map"); Map::Load(mapname); This fails for me. The DOS window shows this failure and shows it trying to load the map in the following location which is wrong. E:/GameProjects/Crawler/Projects/Windows/Maps/start.map. Why would it be looking for the map in Projects/Windows/Maps and not E:\GameProjects\Crawler\Maps where the map actually is? Quote
Rick Posted April 28, 2013 Author Posted April 28, 2013 Nevermind. Somehow project->properties->debugging->working directory was just $(ProjectDir) instead of $(ProjectDir)..\.. I swear I did not change that so not sure how that got messed up Quote
AggrorJorn Posted April 28, 2013 Posted April 28, 2013 Glad you fixed it. Things like this are so enormously time consuming. Quote
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