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Posted

The default C++ code has the following for loading the map.

 

 

std::string mapname = System::GetProperty("map","Maps/start.map");

Map::Load(mapname);

 

 

This fails for me. The DOS window shows this failure and shows it trying to load the map in the following location which is wrong.

 

E:/GameProjects/Crawler/Projects/Windows/Maps/start.map. Why would it be looking for the map in Projects/Windows/Maps and not E:\GameProjects\Crawler\Maps where the map actually is?

Posted

Nevermind. Somehow project->properties->debugging->working directory was just $(ProjectDir) instead of $(ProjectDir)..\..

 

I swear I did not change that so not sure how that got messed up :)

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