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Posted

Why do I get hundreds of linker errors when building in debug:

 

 

1>Leadwerks.lib(Emitter.obj) : warning LNK4099: PDB 'vc100.pdb' was not found with 'Leadwerks.lib(Emitter.obj)' or at 'E:\GameProjects\Crawler\vc100.pdb'; linking object as if no debug info

 

 

Is ignoring this warning number the only way to remove this warning or is there some other setting in VS for this?

Posted

Getting the same here.

 

From S/O: http://stackoverflow...-not-found-with

 

Josh didn't include the PDB (program database) file that VS compiles when in debug alongside the lib files.

 

Usually, you could just disable the warning through /wd4099 in the compiler or /ignore:4099 in the linker. However, Microsoft has made it un-ignorable by design, which is so frequent and annoying that this happens:

 

jsqhyro.png

 

The only solution that actually exists on your end is to patch your linker. You heard that right, go hex edit the link.exe file in your Visual Studio installation. If you don't mind doing that, here's an article that describes how: http://michaelnoland...-was-not-found/

 

(But really, it's a mistake from Leadwerks not to include vc100.pdb. It shouldn't be our burden to fix that warning).

Posted

As in "Build > Clean Solution"? That doesn't work.

If you build twice in a row, it won't link the second time, so you won't get the warnings again, but if you rebuild, you will.

Posted

I don;t have le 3 yet, but I intend to buy it. I am not looking forward to visual c+= express however.

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

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