Josh Posted September 21, 2024 Posted September 21, 2024 Here is my ENET code from earlier versions of Ultra. I am no longer using this library but you might find it useful. Networking.zip 3 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Naughty Alien Posted October 17, 2024 Posted October 17, 2024 ..ha! i was actually looking for ENET..by the way, new engine has networking implemented, on similar way ENET does, specifically, ability to transfer game files (settings files, 3D models, etc) ?? Quote
Josh Posted October 17, 2024 Author Posted October 17, 2024 I recommend using Steam peer-to-peer networking. "Servers" persist until the last player leaves, or it can be set up as a dedicated server. It can transfer files or whatever data you want. A simple API is included in the default project template. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
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