ErhanK Posted August 26, 2024 Posted August 26, 2024 entity->SetVelocity(0,0,0.02f, false); entity->SetAngularVelocity(0, false); Hello. This code moves the physics object forward, but causes it to rotate at the same speed in its z-axis. Also, Angular Velocity does not work without setting a velocity. Is this normal? This wasn't the case with LW. Quote
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