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Posted

Hi Josh,

 

Some of these may have been mentioned before but if they are its a +1 for me.

 

- Being able to texture lock position on BSP is really needed IMO.

 

- World editor camera speed select.

 

- This was mentioned in another post but it's a +1 for fog too (the LE2 fog was perfect).

 

- The current world saves your last "calculate lighting" settings.

 

- Boolean operations for BSP.

 

- Option to turn off offset when copy pasting

 

Cheers!

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Posted

I agree with tj, except for the fog. That seems more nice to have, where the others are more needed in my view, and help polish the editor/engine. I'd be shocked if someone like shadmar couldn't make some fog shader we attach to some csg or something like that.

Posted

One thing thats needed is to bring the editor up to the level of 3dws(as a modelling app).

ie boolean tools.

  • Upvote 1

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

Posted

One thing thats needed is to bring the editor up to the level of 3dws(as a modelling app).

ie boolean tools.

For sure!

My job is to make tools you love, with the features you want, and performance you can't live without.

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