ErhanK Posted July 30, 2024 Posted July 30, 2024 Hello. How can i stamp to terrain instead of using decals in Leadwerks 4.6 ? I'm trying to decal on the terrain, but something wrong witch decal shader. it looks very bad. Texture* greygrid = Texture::Load("Materials/Developer/greygrid.tex"); m_terrain->SetStampTexture(greygrid, 0, 0); m_terrain->AddStamp(2048, 2048, 0, 200, 200, 0, 1.0f, 1.0f, 1.0f, 1.0f); Console::Log("Stamp Applied"); //But it's not working Quote
Josh Posted July 30, 2024 Posted July 30, 2024 Maybe your shaders are outdated? It's hard to tell without seeing the texture the decal uses. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
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