Yue Posted June 3, 2024 Posted June 3, 2024 Description: I am experiencing an issue with the Ultra Engine while working with prefabricated structures. When I remove prefabs in the editor, their absence is correctly visualized in the editor. However, when running the game, parts of the prefab structures still appear. Steps to Reproduce: Create a scene with prefabricated structures. Remove the prefabs in the editor. Save the changes and run the game. Expected Behavior: The removed prefabs should not appear in the game. Actual Behavior: Parts of the removed prefabs still appear in the game. Screenshots: System Information: Ultra Engine version: 0.9.6 Operating System: [Windows.] Graphics Card: [GTX 1070 8 gigas vram.] Additional Information: This issue seems to occur randomly, and it affects the game's visual integrity. Any insights or fixes would be greatly appreciated. Thank you for your assistance. Map Mars. Mars.ultra. Mars.zip Quote
Yue Posted June 3, 2024 Author Posted June 3, 2024 Restart the editor and the piece you see in the prefab set is now visible. Quote
Josh Posted February 26 Posted February 26 Hi, the prefab file is not included in the ZIP file above, so I cannot test this yet. If this is still occuring, can you please add the missing prefab or show a new example? I have tried to create this scenario on my own but have not seen any problems. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Solution Josh Posted February 28 Solution Posted February 28 Closing this. Feel free to create a new thread if any problem persists. Thank you. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
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