Yue Posted May 24, 2024 Posted May 24, 2024 When saving the prefab and then trying to load it into the map, the map editor closes unexpectedly. https://www.mediafire.com/file/yfnsoo2c6zh4ter/TestMap.zip/file Quote
Josh Posted May 28, 2024 Posted May 28, 2024 I found this: "prefab": { "path": "Models/Prefabs/ModuleA.pfb" }, The prefab tries to load itself. The solution is I need to break the prefabs when a prefab is saved, although I have no idea how you created this one. Unity needs nested prefabs because they treat FBX files as a collection of meshes to assemble prefabs from. Our model format supports a lot of information, and I think nested prefabs might not be needed in Ultra. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Yue Posted June 9, 2024 Author Posted June 9, 2024 I have created another prefabricated sijmple, two cubes. And the editor closes when loading the map. test.zip Quote
Yue Posted June 9, 2024 Author Posted June 9, 2024 { "scene": { "entities": [ { "group": "1351923569312", "kids": [ { "brush": { "faces": [ { "indicecount": 4, "indices": 240, "localmappingplane": [ [ 1.0, 0.0, 0.0, 10.0 ], [ 0.0, 0.0, -1.0, 2.0 ] ], "mappingoffset": [ -1.5625, 0.7812498211860657 ], "mappingplane": [ [ 1.0, 0.0, 0.0, 10.0 ], [ 0.0, 0.0, -1.0, 2.0 ] ], "mappingscale": [ 400.0, 400.0 ] }, { "indicecount": 4, "indices": 248, "localmappingplane": [ [ -1.0, 0.0, 0.0, -10.0 ], [ 0.0, 0.0, -1.0, 2.0 ] ], "mappingoffset": [ 1.5625, 0.7812498211860657 ], "mappingplane": [ [ -1.0, 0.0, 0.0, -10.0 ], [ 0.0, 0.0, -1.0, 2.0 ] ], "mappingscale": [ 400.0, 400.0 ] }, { "indicecount": 4, "indices": 256, "localmappingplane": [ [ -1.0, 0.0, 0.0, -10.0 ], [ 0.0, -1.0, 0.0, -0.5 ] ], "mappingoffset": [ 1.5625, 0.5859376788139343 ], "mappingplane": [ [ -1.0, 0.0, 0.0, -10.0 ], [ 0.0, -1.0, 0.0, -0.5 ] ], "mappingscale": [ 400.0, 400.0 ] }, { "indicecount": 4, "indices": 264, "localmappingplane": [ [ 1.0, 0.0, 0.0, 10.0 ], [ 0.0, -1.0, 0.0, -0.5 ] ], "mappingoffset": [ -1.5625, 0.5859376788139343 ], "mappingplane": [ [ 1.0, 0.0, 0.0, 10.0 ], [ 0.0, -1.0, 0.0, -0.5 ] ], "mappingscale": [ 400.0, 400.0 ] }, { "indicecount": 4, "indices": 272, "localmappingplane": [ [ 0.0, 0.0, -1.0, 2.0 ], [ 0.0, -1.0, 0.0, -0.5 ] ], "mappingoffset": [ 0.7812498211860657, 0.5859376788139343 ], "mappingplane": [ [ 0.0, 0.0, -1.0, 2.0 ], [ 0.0, -1.0, 0.0, -0.5 ] ], "mappingscale": [ 400.0, 400.0 ] }, { "indicecount": 4, "indices": 280, "localmappingplane": [ [ 0.0, 0.0, 1.0, -2.0 ], [ 0.0, -1.0, 0.0, -0.5 ] ], "mappingoffset": [ -0.7812498211860657, 0.5859376788139343 ], "mappingplane": [ [ 0.0, 0.0, 1.0, -2.0 ], [ 0.0, -1.0, 0.0, -0.5 ] ], "mappingscale": [ 400.0, 400.0 ] } ], "material": { "path": "Materials/Ground/Mars.mat" }, "vertexcount": 8, "vertices": 144 }, "matrix": [ "0x3f800000", "0x0", "0x0", "0x0", "0x0", "0x3f800000", "0x0", "0x0", "0x0", "0x0", "0x3f800000", "0x0", "0xc0000000", "0x40200002", "0x407ffffe", "0x3f800000" ], "position": [ "0x41000000", "0x0", "0x0" ], "prefabuuid": "3d8c3fc0-09e7-4308-a669-4d765c79676a", "quaternion": [ "0x80000000", "0x80000000", "0x80000000", "0x3f800000" ], "rotation": [ "0x80000000", "0x0", "0x0" ], "scale": [ "0x3f800000", "0x3f800000", "0x3f800000" ], "uuid": "9900d8f9-6f60-4f45-8268-3a581bc31926" } ], "matrix": [ "0x3f800000", "0x0", "0x0", "0x0", "0x0", "0x3f800000", "0x0", "0x0", "0x0", "0x0", "0x3f800000", "0x0", "0xc1200000", "0x40200002", "0x407ffffe", "0x3f800000" ], "position": [ "0xc1200000", "0x40200002", "0x407ffffe" ], "prefab": { "path": "Prefabs/test.pfb" }, "prefabuuid": "1674f7d8-7e90-4a4c-87d1-f7cb6b3b3d08", "quaternion": [ "0x0", "0x0", "0x0", "0x3f800000" ], "rotation": [ "0x0", "0x0", "0x0" ], "scale": [ "0x3f800000", "0x3f800000", "0x3f800000" ], "uuid": "5fa9b8ed-c016-4f2e-8416-b3dda8347b43" } ] } } @ À? €@ À À? €@ À À? €À @ À? €À @ À¿ €@ À À¿ €@ À À¿ €À @ À¿ €À @ À? €@ À À? €@ À À? €À @ À? €À @ À¿ €@ À À¿ €@ À À¿ €À @ À¿ €À Code Prefabs Quote
Solution Josh Posted October 29, 2024 Solution Posted October 29, 2024 When this prefab is loaded, an error message appears that says "Nested prefabs are not supported." So I think this is fixed. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
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