reepblue Posted May 4, 2024 Posted May 4, 2024 The grate.mat material in the XFORM project seems to be hit or miss trying to select a brush that has this material applied to it. You also can't move it in the 2D viewports nor retexture the brush. Must be something with the picking. XFORM/Materials/Developer at main · UltraEngine/XFORM (github.com) Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon!
Josh Posted May 19, 2024 Posted May 19, 2024 The pick mode is set to false. It shouldn't be hit-or-miss, it should just be miss, 100% of the time. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Solution Josh Posted May 19, 2024 Solution Posted May 19, 2024 I am changing it so the editor will ignore the material pick mode. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
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