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mdl collider dont load


Go to solution Solved by Josh,

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Posted

I figured out that the colliders get lost when you load the map within the editor. So you create an collider drop the model in the scene everything is fine. When you load the map next time with the editor the colliders are lost again. You can watch the video to see what i mean.

https://streamable.com/aw8ek5

  • Solution
Posted

I am going to mark this as solved because I think it is not occurring in the current build.

I recently made some changes with colliders stored in the map file, and that probably eliminated this problem.

Please let me know if anything needs further investigation.

My job is to make tools you love, with the features you want, and performance you can't live without.

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