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zip loading broke in last update


Go to solution Solved by Josh,

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Posted
#include "UltraEngine.h"

using namespace UltraEngine;

int main(int argc, const char* argv[])
{
    auto package = LoadPackage("Data.zip");
    if (package == nullptr) { Notify("No Package Found"); }
    package->FileType("");

    auto plugin = LoadPlugin("Plugin\\FITextureLoader");

    if (!plugin)
        Notify("No plugin Found");
    else
        Notify("Plugin Found");

    auto displays = GetDisplays();
    auto window = CreateWindow("Ultra Engine", 0, 0, 500, 500, displays[0], WINDOW_DEFAULT);
    auto framebuffer = CreateFramebuffer(window);

    auto world = CreateWorld();
    auto font = LoadFont("Fonts\\arial.ttf");
    auto ui = CreateInterface(world, font, framebuffer->GetSize());
    ui->SetRenderLayers(2);
    auto uiCamera = CreateCamera(world, PROJECTION_ORTHOGRAPHIC);
    uiCamera->SetPosition((float)framebuffer->GetSize().x * 0.5f, (float)framebuffer->GetSize().y * 0.5f, 0);
    uiCamera->SetRenderLayers(2);
    uiCamera->SetClearMode(CLEAR_DEPTH);
    ui->LoadColorScheme("Style.json");
    auto btn = CreateButton("TEST", 10, 10, 100, 100, ui->root);

    auto dir = LoadDir("Ru");
    for (WString localFile : dir)
    {
        btn->SetText(localFile);
        Print(localFile);
    }

    //Main loop
    while (window->Closed() == false and window->KeyDown(KEY_ESCAPE) == false)
    {
        world->Update();
        world->Render(framebuffer);
    }
    return 0;
}

 

Data.zip

Check out Slipgate Tactics demo, which is made with Ultra Engine/Leadwerks 5:

https://www.leadwerks.com/community/topic/61480-slipgate-tactics-demo/

Posted

What example is not working in this example? When I run it, it loads the folder and finds a file called "è¿a¿½½¿µá.txt" in the RU folder.

Let's build cool stuff and have fun. :)

Posted

Okay, building from the engine source works, but from the lib does not. It probably is interfering with assimp...let me do another build without it. (I only updated the editor last time.)

  • Like 1

Let's build cool stuff and have fun. :)

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