N815 Posted March 28, 2024 Posted March 28, 2024 if I start the game inside Ultra Engine, everything is fine when I start the game deployment I get this Vulkan Error 4 Debug won't start at all can I make just OpenGL legacy executable? (I have no issues with commercial games with Vulkan API like THE SURGE 2 for example) AMD Ryzen 5 3500 U 16 GB RAM 10 TB SSD Windows 10 Pro Quote
MetalOS Posted March 28, 2024 Posted March 28, 2024 In your screenshots I see that you are using version 0.9.4 of Ultra Engine. have you tried with version 0.9.5 to see if the problem persists? Quote
N815 Posted March 28, 2024 Author Posted March 28, 2024 5 minutes ago, MetalOS said: In your screenshots I see that you are using version 0.9.4 of Ultra Engine. have you tried with version 0.9.5 to see if the problem persists? I have installed the stable version for now it doesn't do it again, but I'm not really sure what went wrong I cn't replicate the error Quote
Solution Josh Posted March 28, 2024 Solution Posted March 28, 2024 Version 0.9.5 uses OpenGL 4.6. It is available on the beta branch. If you switch to using it, you must update your project to get the new shaders. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
MetalOS Posted March 28, 2024 Posted March 28, 2024 Sorry I thought 0.9.5 was on the stable branch. Quote
N815 Posted March 29, 2024 Author Posted March 29, 2024 0.9.5 is much, much better THANK you for that ! 1 Quote
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