Rick Posted March 26, 2013 Posted March 26, 2013 Does anyone know how to do a skybox in LE3 so that it also works on mobile (if possible)? I need a nice sunset type look for my game. Quote
paramecij Posted March 26, 2013 Posted March 26, 2013 the easy way: Add a big inverted cube/sphere around your level. the traditional way: Or always move (but not rotate) the box/sphere with the camera, size doesn't matter as long as the camera is in the center and you render the skybox first with depth writing disabled... don't know if that's possible to specify in le3 atm, but you can very easily tweak a shader for this.. Quote
shadmar Posted March 26, 2013 Posted March 26, 2013 Here is a skydome (supportes mobile also) http://www.leadwerks.com/werkspace/files/file/403-le3-simple-skydomeshader/ 1 Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB
YouGroove Posted March 26, 2013 Posted March 26, 2013 How to use it ? What to do with material and shader ? A big cube covering teh whole scene, and you can 't select anymore what inside the scen, but only the big cube ? Quote Stop toying and make games
YouGroove Posted March 28, 2013 Posted March 28, 2013 I made a big cube that covered the whole scene than attached the material and shader, but nothing it didn't worked ? Could we have later a function or some button in editor to automatically take a skyBox picture and use it as skybox ? Quote Stop toying and make games
Rick Posted March 28, 2013 Author Posted March 28, 2013 @YouGroove In the material folder he already has a model that you just drag into the scene to get your sky dome. Quote
Rick Posted April 5, 2013 Author Posted April 5, 2013 @shadmar Could you provide the source texture? I want to lower the res to 1024x1024 for my game so I don't hit any older hardware restrictions. Quote
shadmar Posted April 6, 2013 Posted April 6, 2013 I think it was this one. Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB
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