Alienhead Posted March 16, 2024 Posted March 16, 2024 I'm in the process of of converting some of my LE fbx's over to Ultras GLTF's and so far I've got a heck of a lot of them converted and loading fine in Ultra. I'm declaring this my personal thread to post the models that won't load properly. 1). This one silently crashes the editor after applying convex hull to it. Column_7.rar Hopefully there won't be any more but if so I'll just add to this post. Ty! Column_7.rar 1 Quote Alienhead Components and Software
Thirsty Panther Posted March 16, 2024 Posted March 16, 2024 Looks to be missing its textures. From Kronos gltf validator' https://github.khronos.org/glTF-Validator/ "code": "IO_ERROR", "message": "Resource not found (Column_1_DIF.png).", "severity": 0, "pointer": "/images/0/uri" }, { "code": "IO_ERROR", "message": "Resource not found (Props_1_DIF.png).", "severity": 0, "pointer": "/images/1/uri" In Blender. 1 Quote
Alienhead Posted March 17, 2024 Author Posted March 17, 2024 What have I missed?? 'Build' from the File menu is gone and Run or Debug do nothing? This is intended ? Quote Alienhead Components and Software
Solution Josh Posted March 22, 2024 Solution Posted March 22, 2024 The collider file contains parts that are convex hulls with zero vertices. I did not realize this was even possible. I added some checks to prevent this from causing a problem in the future. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
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