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Posted

As discussed bender has some issues with converting FBX to GLTF.  What would be nice is to have a feature in the Model Editor that allows us to add the animations from another model onto the current model.

Mixamo (as far as I know) only exports one animation per FBX file.  SO using that means we could have a few dozen models of the same thing with different animations.  Currently the only way to merge them is through blender or some other software.  :)

  • Upvote 1
Posted

@Andy90 and I discussed this on discord.  I think we found that exporting from blender as FBX and then letting Ultra's FBX to GLTF take over worked well.  At least for now anyway.  I think the problem lies in blenders GLTF exporter.

  • 1 month later...
Posted
On 3/8/2024 at 4:04 PM, SpiderPig said:

As discussed bender has some issues with converting FBX to GLTF.  What would be nice is to have a feature in the Model Editor that allows us to add the animations from another model onto the current model.

Mixamo (as far as I know) only exports one animation per FBX file.  SO using that means we could have a few dozen models of the same thing with different animations.  Currently the only way to merge them is through blender or some other software.  :)

This has been added.

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Posted

I use UU3D Pro (Ultimate Unwrap 3D Pro 64 bit). It has excellent animation tools.

Fragmotion is an oldie but goodie.

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