CJO Games Posted March 1, 2024 Posted March 1, 2024 Previously it was possible to select individual faces within the 3d editor and apply materials directly to the selected face but which would not affect the other faces of the model. This seems not to be working within 0.9.4 dev channel - instead the whole model is textured no matter which face is selected; either directly or through the face selection menu on the right-hand side. Quote
CJO Games Posted March 1, 2024 Author Posted March 1, 2024 to better illustrate this point the picture below is the tool working (as expected) in the stable branch 0.9.3. Note the orange highlighted area which allows the accurate application of materials to specific sides of a model. Hopefully this is clear but do let me know if more information or explanation is required. Quote
reepblue Posted March 1, 2024 Posted March 1, 2024 Yeah, this keeps breaking. This is like the 3rd time now. I'll test this on my end when I get the chance. Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon!
Solution Josh Posted March 8, 2024 Solution Posted March 8, 2024 Fixed in 0.9.5. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
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