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Posted

This uses the Quake light animation presets to add some interesting color modulation to any entity.

ColorChanger.zip

The following presets are available:

 

  • Normal
  • Flicker
  • Slow Strong Pulse
  • Candle 1
  • Fast Strobe
  • Gentle Pulse 1
  • Flicker 2
  • Candle 2
  • Candle 3
  • Slow Strobe
  • Flourescent Flicker
  • Slow Pulse

Todo:

  • The candle presents don't look right to me, but I'm not sure what they are supposed to look like. I remember them as being a gentle flicker.
  • There is no interpolation between the nearest two values, it just grabs one single value, so it's not very smooth. I guess this is appropriate for the strobe effects, but not for others.

 

  • Like 2

My job is to make tools you love, with the features you want, and performance you can't live without.

  • 5 months later...
  • 2 months later...
Posted

There is a mistake here, you have Enable function instead of the  Disable function for Disable in the C++ version. just letting you know.image.png.fb47792b94d997285a9c5ef6e32c43f5.png

OS: Windows 10 Pro

CPU:  i3-10100 CPU @ 3.60GHz
GPU: NVIDIA 2060 Super - 8 GB

RAM: 32 GB

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