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Instantiate does not inherit gravity mode


Go to solution Solved by Josh,

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Posted
auto ball = CreateSphere(world);
ball->SetMass(1);
ball->SetGravityMode(false);
auto ballo = ball->Instantiate(world);
ballo->SetGravityMode(false);		// workaround: this should inherit from ball like SetMass(1) does.

 

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