klepto2 Posted November 29, 2023 Posted November 29, 2023 Not an important one, but some stricter compilers or parsers will break on line 258 in Math_.h inline unsigned int Rgba(const unsigned char r, unsigned const char g, unsigned const char b, unsigned const char a = 255) { return Clamp(r, 0, 255) | (Clamp(g, 0, 255) << 8) | (Clamp(b, 0, 255) << 16) | (Clamp(a, 0, 255) << 24);; } should be: inline unsigned int Rgba(const unsigned char r, const unsigned char g, const unsigned char b, const unsigned char a = 255) { return Clamp(r, 0, 255) | (Clamp(g, 0, 255) << 8) | (Clamp(b, 0, 255) << 16) | (Clamp(a, 0, 255) << 24);; } the const keyword is aligned wrong for the parameters g,b and a. 1 Quote Windows 10 Pro 64-Bit-Version NVIDIA Geforce 1080 TI
Solution Josh Posted November 29, 2023 Solution Posted November 29, 2023 Thank you, will be fixed in next build that goes up. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
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