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Posted

Could suggestions taken for YES, be pinned or moved to some special place ?

 

I don't know, but lot of usefull suggestions will just be forgotten.

That's sad , specially when it's to have better workflow, or better working editor etc ...

 

Some rotation gizmo, lights gizmos are really necessary.

Ad the abilty to scale models in the 3 axes at same time visually.

OR be bale to see textures on material editor or asset panel : for materials having lightmap shader : THEY ARE BLACK ACTUALLY.

Stop toying and make games

  • 4 weeks later...
Posted

+1 for a visually-improved move/rotate/scale gizmo. Right now we only got the move gizmo for the 3 operations and achieving rotation/scaling with it is a tad complicated.

gizmos.jpg

My signature was so outdated! I don't know if it's even relevant nowadays... :D

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