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Posted

I like the function that allows you to collapse objects from the model into a single entity. It would be a great feature within the ultra engine to save a parent  with its children as a single model, enabling you to collapse, for example, 10 entities into one. Like the "Create Prefab" function.

Posted

In Leadwerks,. there is a collapse tool in the model editor.

My job is to make tools you love, with the features you want, and performance you can't live without.

Posted

Yes I know and I find this tool great. I mean the create model function a little differently. Let's say we have a house. In this house we add other entities like a table, sofa etc and set the house as parent for these entities and the function should now make a model out of this collection. With the house and its content.

Posted

You know how to create a prefab in Leadwerks, right? Right-click on the object in the scene tree and select the "Save as prefab" menu item...

My job is to make tools you love, with the features you want, and performance you can't live without.

Posted

I don't understand why you would want to combine two different operations like that?

My job is to make tools you love, with the features you want, and performance you can't live without.

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