Dreikblack Posted July 21, 2023 Posted July 21, 2023 Initially i tried to reproduced bug when while changing an icon it was blinking with purple but in test example first icons stays. #include "UltraEngine.h" using namespace UltraEngine; shared_ptr<Window> window; shared_ptr<Framebuffer> framebuffer; shared_ptr<World> menuWold; shared_ptr<Interface> ui; shared_ptr<Camera> uiCamera; shared_ptr<Widget> panel; shared_ptr<Widget> btn; bool isFirst = true; void initGui() { auto default_font = LoadFont("Fonts\\arial.ttf"); ui = CreateInterface(menuWold, default_font, framebuffer->GetSize()); ui->SetRenderLayers(2); ui->root->SetColor(0.0f, 0.0f, 0.0f, 0.0f); uiCamera = CreateCamera(menuWold, PROJECTION_ORTHOGRAPHIC); uiCamera->SetPosition((float)framebuffer->GetSize().x * 0.5f, (float)framebuffer->GetSize().y * 0.5f, 0); uiCamera->SetRenderLayers(2); uiCamera->SetClearMode(CLEAR_DEPTH); panel = CreatePanel(10, 50, 64, 64, ui->root, PANEL_DEFAULT); auto icon = LoadIcon("https://raw.githubusercontent.com/UltraEngine/Documentation/master/Assets/Icons/help.svg"); panel->SetIcon(icon); btn = CreateButton("Change an icon", 10, 10, 150, 20, ui->root); } int main(int argc, const char* argv[]) { //Get the displays auto displays = GetDisplays(); //Create a window window = CreateWindow("Ultra Engine", 0, 0, 200, 200, displays[0], WINDOW_DEFAULT); //Create a world menuWold = CreateWorld(); //Create a framebuffer framebuffer = CreateFramebuffer(window); //Create light auto light = CreateBoxLight(menuWold); light->SetRange(-10, 10); light->SetRotation(15, 15, 0); light->SetColor(2); //Create camera auto camera = CreateCamera(menuWold); camera->SetClearColor(0.125); camera->SetPosition(0, 0, -3); camera->SetFov(70); initGui(); //Main loop while (window->Closed() == false and window->KeyDown(KEY_ESCAPE) == false) { while (PeekEvent()) { const Event ev = WaitEvent(); if (ev.source == btn && ev.id == EVENT_WIDGETACTION) { isFirst = !isFirst; if (isFirst) { auto icon = LoadIcon("https://raw.githubusercontent.com/UltraEngine/Documentation/master/Assets/Icons/help.svg"); panel->SetIcon(icon); } else { auto icon2 = LoadIcon("https://raw.githubusercontent.com/UltraEngine/Documentation/master/Assets/Icons/new.svg"); panel->SetIcon(icon2); } } ui->ProcessEvent(ev); } menuWold->Update(); menuWold->Render(framebuffer); } return 0; }
Solution Josh Posted September 7, 2023 Solution Posted September 7, 2023 Fixed, this will work correctly in the next build of the library... My job is to make tools you love, with the features you want, and performance you can't live without.
Recommended Posts