SpiderPig Posted July 16, 2023 Posted July 16, 2023 I can do it in C++ but how to set it in the JSON material? { "material": { "version": 100, "color": [ 1.0, 1.0, 1.0, 1.0 ], "emission": [ 0.0, 0.0, 0.0 ], "metallic": 0.0, "roughness": 0.0, "transparent": false, "occlusionInfo": true, "occlusionScale": 1.0, "normalScale": 1.0, "shaderFamily": "PBR" } } Quote
Solution Josh Posted July 16, 2023 Solution Posted July 16, 2023 This should do it: "backfaceculling": false 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
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