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I can do it in C++ but how to set it in the JSON material? <_<

{
	"material":
	{
		"version": 100,
		"color": [ 1.0,  1.0,  1.0,  1.0 ],
		"emission": [ 0.0,  0.0,  0.0 ],
		"metallic": 0.0,
		"roughness": 0.0,
		"transparent": false,
		"occlusionInfo": true,
		"occlusionScale": 1.0,
		"normalScale": 1.0,
		"shaderFamily": "PBR"
	}
}

 

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