SpiderPig Posted June 5, 2023 Posted June 5, 2023 Debug mode is fine, but none of my projects compile in Release mode at the moment. I made a fresh project and that doesn't compile in Release mode either. I'm using the latest update. Apparently there is a version mismatch? 1 Quote
Josh Posted June 5, 2023 Posted June 5, 2023 I'll have an update out soon... 1 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
reepblue Posted June 5, 2023 Posted June 5, 2023 That's interesting. I compiled my TEX2TGA program just fine last night. I didn't update the project, I just recompiled it with the newest version of the libraries. 1 Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon!
Josh Posted June 7, 2023 Posted June 7, 2023 Just compiled a new project made with 1.0.2 and VS 17.5.5. Maybe you just need to clean the project so everything rebuilds, or update visual studio? 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
SpiderPig Posted June 7, 2023 Author Posted June 7, 2023 This is with a new project as well as my old ones and VS is up to date. I'll try a fresh install of Ultra. Quote
SpiderPig Posted June 7, 2023 Author Posted June 7, 2023 Did a fresh install of 1.0.2, created a new project, built in release and got the same error. VS2022 is up to date. v17.6.2? Microsoft Visual Studio Community 2022 Version 17.6.2 VisualStudio.17.Release/17.6.2+33723.286 Microsoft .NET Framework Version 4.8.04084 Installed Version: Community Visual C++ 2022 00482-90000-00000-AA189 Microsoft Visual C++ 2022 Quote
SpiderPig Posted June 10, 2023 Author Posted June 10, 2023 Still not compiling in Release with 1.0.3 by the way. Not sure if you looked at this for that update. Quote
Josh Posted June 12, 2023 Posted June 12, 2023 I just copied the 1.0.2 folder on the server. Have no uploaded a new build yet, but I did update VS to the latest. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
reepblue Posted June 12, 2023 Posted June 12, 2023 I generated a new project tonight and it compiled fine. Then I updated Visual Studio to 17.6.2 and now I'm getting the same issue as SpiderPig. I tried deleting the .vs folder but that didn't work. So yeah, Josh needs to update Visual Studio. for the next release. 1 Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon!
Josh Posted June 13, 2023 Posted June 13, 2023 I'll have an update up shortly. Apparently it is possible to roll back VS updates, but I don't know how?: https://developercommunity.visualstudio.com/t/introduce-the-ability-to-roll-back-a-visual-studio/395028 It would be a good idea to find the answer, in case we ever experience anything like this again. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
SpiderPig Posted June 13, 2023 Author Posted June 13, 2023 I was wondering if that were possible. I'll take a look at it. Quote
SpiderPig Posted June 13, 2023 Author Posted June 13, 2023 If you open the VS22 Installer the option to rollback is under the More tab. I think you can open the installer from within Visual Studio by going to Tools->Get Tools and Features. Quote
Josh Posted June 13, 2023 Posted June 13, 2023 Fixed 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
SpiderPig Posted June 13, 2023 Author Posted June 13, 2023 Hmm, that doesn't seem to have worked for me. @reepblue Did it work for you? Quote
Josh Posted June 13, 2023 Posted June 13, 2023 That is strange, I didn't even bother checking because it seemed so simple, but I get the same error with VS 17.6.2, on the same machine. 2 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
reepblue Posted June 13, 2023 Posted June 13, 2023 Maybe check the SDK version? It seems this update was a big one as I got a popup telling me about all the new features I'll never use. (Besides Breakpoint groups) Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon!
Josh Posted June 25, 2023 Posted June 25, 2023 I'm thinking it might be caused by some library the engine is using not being compiled with same compiler....but that doesn't really make sense, because my own builds of the engine as an app would fail: https://stackoverflow.com/questions/837073/error-c1047-object-file-created-with-an-older-compiler-than-other-objects Quote My job is to make tools you love, with the features you want, and performance you can't live without.
SpiderPig Posted June 25, 2023 Author Posted June 25, 2023 That is odd. I'll try rolling back a few updates for now. Quote
Solution Josh Posted June 25, 2023 Solution Posted June 25, 2023 I recompiled some of the libraries used and made sure "whole program optimization" was disabled. I don't know what exactly was the cause but it seems to work now. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
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