YouGroove Posted March 11, 2013 Posted March 11, 2013 Prefabs can be made of BSP brushes, or models or anything. If we make a prefab of BSP geometry, when we import it in the scene and clikc lightmaping , will the prefab work as BSP and become lightmapped ? Can we import a FBX model with a diffuse texture, give it the lightmap shader, and it will be lightmapped when we click lightmap ? it would be a great new features Quote Stop toying and make games
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