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Is a prefab made from BSP still a BSP mesh or model ? will it keep lightmaps ?

 

what is the best way to work with BSP if we want 3D tiling ?

1) make BSP geometry that can tile , that you will duplicate and snap together

2) or make 3D Tiles in BSP and convert them to Prefab , then you will duplicate prefabs and snap them to grid or together to make levels ?

3) make free BSP stuff without reusing them or without making special tilling ones (example like unique outdoor surfaces made of BSP, some cliffs)

 

Anyone have experienced LE2, LE3 BSP enought ?

Stop toying and make games

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