shadmar Posted March 9, 2013 Posted March 9, 2013 3D arrow maybe, it's really hard telling where the lightvector actually goes (if you're trying to match direction of a sun in a skybox/dome) Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB
Guest Red Ocktober Posted March 10, 2013 Posted March 10, 2013 any rotatable object in the editor should show a direction indicator when in the rotation mode... --Mike Quote
YouGroove Posted March 11, 2013 Posted March 11, 2013 Rotation Gizmo should be a circle not an axe ? Why do we have to keep that outdated Gizmos ? Guys, You should check my post on essential basic ameliorations here : http://www.leadwerks.com/werkspace/topic/6022-le-3-ameliorations/ Quote Stop toying and make games
YouGroove Posted March 11, 2013 Posted March 11, 2013 Could we have a gizmo for lights and cameras in next updates ? Is it too much complicated to do ? Is rotation using some 3D circles also complicated ? (it's part of workflow, it is so much not natural and less abiltiy to read what is ging on to use axes). Quote Stop toying and make games
YouGroove Posted July 7, 2013 Posted July 7, 2013 + 1 in priority ultra missing basic stuff. Quote Stop toying and make games
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.