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Posted

I have a nice outdoor terrain setup using fog but when I added a 3d mesh it is not affected by fog.

It has 1 texture and 1 normal map with the shader for that......did I miss something but why its not getting fogged out like the terrain ??

Posted

ok, thanks - I found the fog was actually affecting the 3d model but not as strong as the terrain such that the model stands out too much.

Im not sure if its the texture or how all models show up in LW compared to the terrain...

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