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Features as Realtime dynamic water caustics and 3D lens flares. What do you think ?

Last but no least : Mono C# scripting. We need that as well to both Lua and C#. It will attract new users to make more games :)

 

Posted

hi, the c# one is not for C# script, the C# part will be a full engine wrapper of the cpp part, so you could develop completely in C#. But for sure i will create a C# Script adapter as soon as UltraEngine is alive. I have written a prototype one for LeadwerksEngine previously and it should be nearly the same in Ultraengine.

  • Windows 10 Pro 64-Bit-Version
  • NVIDIA Geforce 1080 TI

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