Vida Marcell Posted April 8, 2022 Posted April 8, 2022 I want to make lod generator for checking texture resolutions, basicall when i push the lod levels in the listbox, the image's resolution will change. But how can i get the selected item, to do something when its selected? Quote
Josh Posted April 8, 2022 Posted April 8, 2022 The widget emits a WIDGETSELECT event when a new item is selected, with the item index stored in the event data member. https://www.ultraengine.com/learn/CPP/CreateListBox Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Vida Marcell Posted April 8, 2022 Author Posted April 8, 2022 Thanks Josh, i know that, i read it, but i dont understand. How can the code know if i push the "lod 1" button? Can you give me a little example Quote
Vida Marcell Posted April 8, 2022 Author Posted April 8, 2022 Allright wait, now i know how should i do it, the event.data gives me the number of the selected button. 1 1 Quote
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