khotan Posted April 3, 2022 Posted April 3, 2022 Hi, In Leadwerks, can it works in both C++ and Lua in dev ? I mean C++ can access to Lua to futher for controlling the game ? Quote
Josh Posted April 3, 2022 Posted April 3, 2022 Yes. In Leadwerks, to control Lua with C++ you use the Lua library. To control C++ with Lua use tolua++. Ultra Engine uses another binding library, sol3. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
khotan Posted April 3, 2022 Author Posted April 3, 2022 Thank you Josh. Useful as info to know it 🙂 Quote
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